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How to mod warcraft 3
How to mod warcraft 3









how to mod warcraft 3

"Sigmur's Ground Effect Editor.exe" i "E:/Wow 3.3.5/world/maps/azeroth/azeroth_30_30.adt" Importing ground effect datas to specific ADT "Sigmur's Ground Effect Editor.exe" i "E:/Wow 3.3.5/world/maps/azeroth/*.adt" Importing ground effect datas to every ADTs, will look for same file name with extention. "Sigmur's Ground Effect Editor.exe" x "E:/Wow 3.3.5/world/maps/azeroth/azeroth_30_30.adt" Exporting ground effects datas form specific ADT "Sigmur's Ground Effect Editor.exe" x "E:/Wow 3.3.5/world/maps/azeroth/*.adt" Exporting ground effects datas form every ADTs mge files with the same name as the adt (see example)ĪDT folder for our examples : "E:\Wow 3.3.5\world\maps\azeroth" containing "azeroth_30_30.adt" and "azeroth_30_31.adt" If no mge_file_path is specified, import will look for. (mge_file_path) : optional, used only for import. : on export and import with no source, this can be a path with wildcard selection (see examples) : export datas from ADT to file or import datas from file to ADT "Sigmur's Ground Effect Editor.exe" (mge_file_path) Even if you repaint in Noggit and a texture doesn't have the same index, it'll match the previous texture and apply the ground effect datas. Import ground effect settings from previous export. Toggle ground effect display on/off on a whole chunkĮxport the current ground effect settings of all chunks Set on an 8 by 8 representation of the chunk, where no ground effect at all will be displayed Set on an 8 by 8 representation of the chunk, where each ground effect will be used

how to mod warcraft 3

Set which ground effect goes with which texture Put ground effects everywhere, if you clear a chunk in noggit, you'll need to set ground effects again. Place ground effects where you used a specific texture Very important to understand if you want to use the tool. On an ADT, you have 16*16 chunks, each chunk can hold up to 4 texture and on each texture you can link one ground effect id from the GroundEffectTexture.dbc. They're referenced in GroundEffectTexture.dbc, you can find a lot if various tutorials on how to edit this DBC. Ground effects are the little plants and rock that the game display on certain parts of your map.











How to mod warcraft 3